tiny browser games we make with Claude.
the rules below let your game live happily in the GufGames cabinet.
games/<slug>/index.html — the game itself, self-containedgame.json — title, emoji, description, made_by, date, screenshotscreenshot.png — optional, ~400×400 (we render the emoji if missing)top.location, don't assume you own the tabdist/ in place with index.html as the entrylocalStorage keys with your slug (avoids collisions){
"title": "Space Guf",
"emoji": "👾",
"description": "Shoot the alien Gufs before they reach the bottom.",
"made_by": "Dad",
"date": "2026-04-30",
"screenshot": "screenshot.png"
}
Make a tiny browser game for GufGames called <NAME>. Rules: single self-contained index.html, vanilla JS or React via esm.sh, must work inside an iframe, no external assets. Keyboard or touch controls. Show a clear start screen and a way to restart. End with a score or an outcome. Also write game.json with title/emoji/description/made_by/date/screenshot.
~/projects/GufGames/games/<slug>/\\<vm>\projects\GufGames\games\<slug>\deploy-to-gufgames skill and just say "deploy this to GufGames"